Medium: Visual novel, or other story heavy digital
Goal: Stay warm.
- Sci-fi western atmosphere, searching a new planet for valuable materials
- The sun is the only source of warmth on the planet and the miners must chase the sun to stay out of the freezing cold
- Rumors of a day-long eclipse are starting to spread, and it’s bringing something much more dangerous than just the cold
Moment of excitement: As the last light of the sun slips away behind the moon, the ground rumbles…
Notes: There are lots of survival games about staying warm, but many of them are built more around emergent gameplay than pre-arranged narrative. I thought it would be interesting to tell a story about people who chase the sun, seeking warmth and light to keep whatever lurks in the dark at bay. It’s an interesting situation to think about how a society would form around that basis. What would towns look like? Why don’t they leave? What are they looking for? What is in the darkness?